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  • What On Earth? About the IGRC
  • The IGTC Podcast
  • Let’s Go Exploring!
  • Glossary of Terms
  • Support Me on Patreon!
  • Game Designs at Itch
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Zero Sum Games and the Magic Circle

    Zero Sum Games and the Magic Circle

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  • Missing Words

    Missing Words

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  • How Many Moves Is Too Many?

    Legacy Tuesday!

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  • How and When To Lift

    How and When To Lift

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  • Transaction, the

    Internalizing a game's design means breaking down its distinctive transaction. Here's how to do that.

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