Day 8: What was your most awesome fight online about what does and does not constitute a story-game?
Day 7: When did you last spend more time setting up a situation and talking about the situation after than actually playing in that situation?
Day 6: How many PbtA games do you own, and which one best captures its most clichéd genre tropes?
Murderous Ghosts
Day 5: Would you say rolling dice to have sex is hot, dirty, deprotagonizing, or all the above?
Day 4: What is your favorite perverse behavioral incentive?
Day 3: What's your favorite behavioral incentive?
#indiegameaday2016
Day 2: What game created your most elaborate relationship map? How much of it did you actually use?
Postmortem on day 1 of indiegameaday: