#INDIEGAMEaDAY2016
-
-
Fief
Fief
-
Day 12: Best story about waiting for players in a GMless game to finally get to the point in a scene they’ve called for but obviously had no idea why they wanted it in the first place?
#INDIEGAMEaDAY2016
-
Day 11: Best unwanted outcome from procedural uncertainty?
#INDIEGAMEaDAY2016
-
Day 10: When did you most recently refuse to play a trad game because the central facilitation role was granted too much creative authority?
#INDIEGAMEaDAY2016