RPG scholar, author and designer Bill White talks about how running games online isn't just a convenience, but an entirely new form of play.
Tag: Traveller
Invisible Sun: The Key
Invisible Sun’s rules, buried under a pile of cards and props and other assorted goodies, are broken up across four big square hardbacks. The how-to-unpack slip of paper instructs us to start with The Key, which is entirely devoted to character creation. It’s intended to be used by and shared with the players; I think… Continue reading Invisible Sun: The Key