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  • What On Earth? About the IGRC
  • The IGTC Podcast
  • Let’s Go Exploring!
  • Glossary of Terms
  • Support Me on Patreon!
  • Game Designs at Itch
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Deep Dive: Cowboy Bebop

    I have a theory: there are two kinds of licensed games. Or, perhaps, licensed games fall on a continuum. The first kind is where the rules provide as little friction...

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  • The Usual Suspects

    Something that occurred to me just this year: having an encyclopedic knowledge of RPGs hasn’t actually made me happier. In fact it’s probably made me less happy participating in my...

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  • Characters In Transformation

    Ways to think about characterization as you cultivate a storytelling mindset for your RPGs. Part 2 of ?

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  • Mini Reviews for July 2020: Shinobigami, Hit The Streets, After The War

    I’m going to experiment with something new here: short reviews of things I’ve been reading, once a month. I’m not done with my deep dives! But this will get more...

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  • A Decade of Indie Roleplaying: 2013

    Another week, another year looking back at the 20-teens and what they brought to small press roleplaying. To recap the games I’ve focused on so far: 2010 was Apocalypse World,...

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