Day 13: What’s the most you’ve spent on a Kickstarter game relative to the amount of play it received? September 13, 2016August 28, 2020 Paul Beakley28 Comments #INDIEGAMEaDAY2016 Share this:FacebookRedditTwitterTumblrPinterestEmailLike this:Like Loading...
Day 12: Best story about waiting for players in a GMless game to finally get to the point in a scene they’ve called for but obviously had no idea why they wanted it in the first place? September 12, 2016August 28, 2020 Paul Beakley15 Comments #INDIEGAMEaDAY2016 Share this:FacebookRedditTwitterTumblrPinterestEmailLike this:Like Loading...
Day 11: Best unwanted outcome from procedural uncertainty? September 11, 2016August 28, 2020 Paul Beakley10 Comments #INDIEGAMEaDAY2016 Share this:FacebookRedditTwitterTumblrPinterestEmailLike this:Like Loading...
Day 10: When did you most recently refuse to play a trad game because the central facilitation role was granted too much creative authority? September 10, 2016August 28, 2020 Paul Beakley20 Comments #INDIEGAMEaDAY2016 Share this:FacebookRedditTwitterTumblrPinterestEmailLike this:Like Loading...
Day 9: When was the last time an indie game made you feel guilty about your race, gender, or sexual identity? Were you more or less woke after you played it? September 9, 2016August 28, 2020 Paul Beakley15 Comments #INDIEGAMEaDAY2016 Share this:FacebookRedditTwitterTumblrPinterestEmailLike this:Like Loading...