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  • What On Earth? About the IGRC
  • The IGTC Podcast
  • Let’s Go Exploring!
  • Glossary of Terms
  • Support Me on Patreon!
  • Game Designs at Itch
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Actual Play: a|state (part 5 of 9)

    This is part 5 of 9. I’ll post another every few days so you have time to catch up. If you’ve just run into this one somehow, this is an...

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  • Actual Play: a|state (part 4 of 9)

    This is part 4 of 9. I’ll post another every few days so you have time to catch up. If you’ve just run into this one somehow, this is an...

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  • Actual Play: a|state (part 2 of 9)

    This is part 2 of 9. I’ll post another every few days so you have time to catch up. If you’ve just run into this one somehow, this is an...

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  • Actual Play: a|state (part 1 of 9)

    I produce a lot of content almost every day at the Indie Game Reading Club Slack. This is a collection of my actual play reports from our big a|state campaign...

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  • Deep Dive: A|STATE

    We’re deep into a campaign of Handiwork Games’ second edition of a|state here with no signs of stopping. I was just about to leave Forged in the Dark games behind...

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