Zoetrope: A Very Silly Deep Dive

English folklore, westerns, Arthuriana, fallen far futures…and time travel! That’s it, those are all my favorite genres and I got to play them all at RinCon, Arizona’s best local convention, late in November. I’ve been reviewing everything I ran, and Publishing Goblin’s Zoetrope: Death Didn’t Take is the last one on the list. Zoetrope: Death… Continue reading Zoetrope: A Very Silly Deep Dive

Inevitable: The Deep Dive

A six shooter inscribed with magical runes, alongside a shot of whiskey sitting on a wooden table

Second of three reviews from the latest convention I’ve got a fraught relationship with Westerns. Specifically, it’s hard to keep the Western genre in my head separate from the history of the American West. It’s a long-standing thing going back to when I worked professionally in game design. It’s evolved into both “this is gross… Continue reading Inevitable: The Deep Dive

Through the Hedgerow: a Deep Dive

Per usual, I overprepared stuff for RinCon this year. I set myself up to run six things! But what I did get to play all turned out terrific for different reasons. I’ll talk about one each week. Let’s get into it. First up is Through the Hedgerow by Jonathan Rowe, out of Osprey Publishing. Through the Hedgerow… Continue reading Through the Hedgerow: a Deep Dive

Deep Dive: A|STATE

We’re deep into a campaign of Handiwork Games’ second edition of a|state here with no signs of stopping. I was just about to leave Forged in the Dark games behind but a|state convinced me to stick around awhile long. Let’s dig into how a|state redeemed FitD for me. a|state is available in PDF from DriveThruRPG… Continue reading Deep Dive: A|STATE