Skip to content
  • What On Earth? About the IGRC
  • The IGTC Podcast
  • Let’s Go Exploring!
  • Glossary of Terms
  • Support Me on Patreon!
  • Game Designs at Itch
  • What On Earth? About the IGRC
  • The IGTC Podcast
  • Let’s Go Exploring!
  • Glossary of Terms
  • Support Me on Patreon!
  • Game Designs at Itch
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • By Aecer’s Light! Back it!

    My buddy Jahmal Brown is running his first ever Kickstarter as part of their Zine Quest promotion, an adventure/campaign/culture booklet for Burning Wheel (and Dungeon World, via stretch goal by Johnstone...

    Continue Reading
  • Fiddling While Rome Burns or Drawing the Magic Circle Anew (probably both: Forbidden Lands session 4)

    Last Tuesday we played our fourth session of Forbidden Lands. My heart was — is — so heavy. But on we played. Last week I decided to go all-in on FL’s procedural...

    Continue Reading
  • Transaction, the

    Internalizing a game's design means breaking down its distinctive transaction. Here's how to do that.

    Continue Reading
  • The Veil

    Readthrough and setup for a game of The Veil

    Continue Reading
  • Burning Wheel

    Burning Wheel

    Continue Reading
 Older Posts
Newer Posts 
© 2026 Paul Beakley and the Indie Game Reading Club
Graceful Theme by Optima Themes