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  • What On Earth? About the IGRC
  • The IGTC Podcast
  • Let’s Go Exploring!
  • Glossary of Terms
  • Support Me on Patreon!
  • Game Designs at Itch
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Burning Wheel: Back In The Saddle

    I’ve been running a Burning Wheel game for the first time in years, and was reminded that swaths of the indie world might not know about this seminal work. I’ve...

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  • Deciding What To Care About

    Part 3 of ? in the Cultivating a Storytelling Mindset series The hardest thing I ever ask of a player is to decide what they’re going to care about. Some...

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  • Characters In Transformation

    Ways to think about characterization as you cultivate a storytelling mindset for your RPGs. Part 2 of ?

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  • The Cudgel and the Contract

    One of the most interesting play-aesthetic gaps in gaming to me is the chasm between how players want to resolve in-game social conflicts. You can prefer natural, normal talking, or...

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  • Divine Favor (a BW Scenario/Campaign)

    Running up to Dreamation 2016, I fell deep, deep down a research hole. I wanted to do an elaborate Burning Wheel scenario for the con, and gosh did I overshoot....

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