Broke a 3-week-long RPG fast with The Facility last night. Felt good to touch dice again! The Facility is a zine-sized game by Galen Pejeau built on Breathless, a game framework I've been digging into since starting through a solo game called Substratum Protocol. It's a very basic push-your-luck kind of game, where each time… Continue reading A Short Deep Dive into The Facility
Guest Interview: Paul Czege
Note from Paul: This week we have guest writer Slade Stolar's interview with long-time indie Notable Paul Czege. Czege has a Kickstarter for Inscapes, a zine sequel to The Ink That Bleeds, both about getting the most out of solo journaling games. Slade is no slouch either: he's the author of The Indie Hack (2016),… Continue reading Guest Interview: Paul Czege
Deathmatch Island: The Deep Dive
If you could win unlimited wealth and freedom and all you had to do was murder some strangers, would you? What if you grew close to those strangers through days of adversity and teamwork? Would you fight against the injustice of this sadistic game, or stab your new friends in the back? What if their… Continue reading Deathmatch Island: The Deep Dive
Review and AP: God’s Gonna Cut You Down
I've been slowly working through a big stack of really great looking little zine-sized games that all arrived at once. Finally got to play my buddy Keith Stetson’s God’s Gonna Cut You Down, a solo journaling game about the inevitability of misery in the old west. I’ve come to really enjoy solo games like this,… Continue reading Review and AP: God’s Gonna Cut You Down
Stonetop AP Session 10: Thrall
This is part 10 of our 10-part text AP of Stonetop. We posted part 9 a couple weeks ago, and if you want to start from the beginning here’s part 1. If you want to see what all the fuss is about, here’s the deep dive on Stonetop I posted a few weeks ago. Enjoy: it's our grand finale! It had been another long,… Continue reading Stonetop AP Session 10: Thrall