Sorry, man. Design work is tough.
On Clarity in Defeat
That bohemian grove tho
On Gloomhaven
Joe Beason you may yet be! Dunno. Play to find out.
On Clarity in Defeat
I sympathise. I've sneakily buried a few different projects, and one has only made it to something I consider worthwhile…
On Clarity in Defeat
Next time, every design decision should answer “Will Joe be into this?”
On Clarity in Defeat
Figuring out which projects to hold onto is really difficult, I find.
On Clarity in Defeat
I worked on Acts of Evil for eight years. I wish I'd set it aside a long long time before…
On Clarity in Defeat
Letting go of almost-finished games is freeing. It's like throwing away all of that old stuff you kinda feel like…
On Clarity in Defeat
In drifting past the photo in this post, my mind immediately tagged the two items in the foreground as 2.5”…
On Gloomhaven
Joanna Piancastelli see? I'm probably overthinking it. I am digging the Mindthief tho.
On Gloomhaven
