Paul Mitchener xoxo! I'm a supporter!
On Maybe! I wish there were more mechanical details but it sounds promising.
Paul Beakley that's completely fair. I don't tend to even read a game if a physical book is on the…
On Maybe! I wish there were more mechanical details but it sounds promising.
Aaron Griffin yeah totally agreed about the setting and premise. And my local scene is fairly tolerant of rules weight…
On Maybe! I wish there were more mechanical details but it sounds promising.
Paul Mitchener unfortunate true fact about me, because I'm a fossil: I don't count PDF as "delivered!" I know, I…
On Maybe! I wish there were more mechanical details but it sounds promising.
Thanks for the share! Age of Anarchy should be yours in PDF by now, and I know print is currently…
On Maybe! I wish there were more mechanical details but it sounds promising.
Yeah, I expect it to be more crunchy than I enjoy, knowing Paul Mitchener 's other games. But his setting…
On Maybe! I wish there were more mechanical details but it sounds promising.
Re: your OP, you nailed it, Paul. That's been my BITs template. And after running 60+ sessions and being a…
On Burning Wheel: Best BIT Practices
Rob Alexander no doubts. We know it doesn't work properly for long-term play without using extended conflicts. The game is…
On Burning Wheel: Best BIT Practices
Rob Alexander it's true, yeah. We ran into that here, especially when scripting tired us out.
On Burning Wheel: Best BIT Practices
(I've also heard Crane express doubts, in a podcast interview, about whether the Artha cycle works properly without the extended…
On Burning Wheel: Best BIT Practices
