I've seen that uncollapsed wave-state of playing without any fiction called "play before play" in storygaming circles. I find it…
On Trad and the Planning Fugue vs What does that look like?
As a follow-up to my discussion of Narrative Mechanisms in TTRPGs, I want to consider two specific roleplaying games: Exalted…
On A Taxonomy of Moves
[…] Then the Indie Game Reading Club reviewed Sig: City of Blades. […]
On A Deep Dive into Sig: City of Blades
We're about the same age, Paul, and have been playing games for about the same amount of time. Whether you're…
On 1000 Months
We’re about the same age, Paul, and have been playing games for about the same amount of time. Whether you’re…
On 1000 Months
Goddammit, Paul. I didn't need to think about this tonight.... But that's exactly the point, isn't it?
On 1000 Months
I add ribbons to any RPG book that I actually play. Though I add some aspirationally 😅
On Ribbon Fetishism
Thank you for the article! The latest GUMSHOE tech outside of QuickShock is in Esoterrorists 2.
On What The Rulebook Didn’t Include: Gumshoe (Part 1 of 2)
For the best way to present information in a Gumshoe game, look at the Trail of Cthulhu scenarios written by…
On What The Rulebook Didn’t Include: Gumshoe (Part 1 of 2)
[…] The Indie Gaming Reading Club’s Paul Beakley wrote up Vaesen: Deep Dive. […]
On Vaesen: Deep Dive