I'm a big fan of Wild Talents, love the dice mechanic. Combats go pretty fast once the players get the…
On We played Reign for a bit here. Can’t remember why we stopped though. I do remember the ongoing PDF support being…
I think handling time grows faster than group size. Noncombat rolls are fine, and can offer meaningful choices if you…
On We played Reign for a bit here. Can’t remember why we stopped though. I do remember the ongoing PDF support being…
How did you find the dice mechanic? I've been intrigued by Reign since it came out but never played any…
On We played Reign for a bit here. Can’t remember why we stopped though. I do remember the ongoing PDF support being…
Same thing happened to us, a quick one shot became our new game
On Scum & Villainy
I'll admit that even during the KS I was kinda more psyched about this than anything else.
On Scum & Villainy
I didn't feel any setting bleed from Star Wars influences when we played. The specific campaign color is pretty distinct…
On Scum & Villainy
Any setting-bleed from the various space opera inspiration projects that caused trouble? I often feel like I need to push…
On Scum & Villainy
I kind of regret agreeing to make my own group's S&V game default Star Wars because I have to keep…
On Scum & Villainy
John Love that's exactly what wore me out, yeah. And trying to cook up good Devil's Bargains all the time,…
On #me_irl when I look at any Blades in the Dark character sheet.
I had my first S&V session last Wednesday and my players seemed to love it. It tuckered my ass out,…
On #me_irl when I look at any Blades in the Dark character sheet.
