"So the Ur defense opened a jumpgate at their ship's midpoint and cut it in half." Amazing. Reminds me of…
On Scumday Wednesday
Sounds like a great session! If you feel like writing more about Racing Clocks - how you've used them, lessons…
On Scumday Wednesday
I got a real Mass Effect 2 vibe from that. You should be dead, but you're not and you owe…
On Scumday Wednesday
Aaron Griffin they do! My Sagas maps always combine the homesteads, for example.
On Scumday Tuesdays
I like the overlap of physical space with relationship space. Have your other smaps involved the physical as well?
On Scumday Tuesdays
I've had a lot of friends show interest recently in Scum and Villainy. Haven't had the chance to read It…
On Scumday Tuesdays
🙂
On Adam Day did the front and back art for my Game Chef submission so I thought I’d link to it once more in case anyone…
We also had a problem in playtest where it didn't seem to want to end at all. So it's possible…
On Adam Day did the front and back art for my Game Chef submission so I thought I’d link to it once more in case anyone…
Paul Czege disruption adds up slower than it looks. But it does force players to be cautious, or just throw…
On Adam Day did the front and back art for my Game Chef submission so I thought I’d link to it once more in case anyone…
It's super interesting. It feels like it would end really quickly. Five or six points of paradox and and unlucky…
On Adam Day did the front and back art for my Game Chef submission so I thought I’d link to it once more in case anyone…
