In an early version of this silly chart, I’d also added outlines around the ovals (?) where two overlaps touched. Because those things take up space in my head and in my descriptions of games to people as well.

So like… the “freeform” and “storygame” areas together make up “hippie games.” Heavy emphasis on narrative awareness across all those games.

Storygames and generic storygame systems together, yeah…”storygames.” It’s badly self-referential. But, like, none of those system do anything until you give ’em some specificity. It’s a problem with this being a Venn and not something else.

Just like how “traditional” and “storygames” put together are just “rpgs.” That one is my nod to politics, as well as an acknowledgement that the main difference between the games in both those areas is really, to me, the amount of narrative awareness at work. Which then prompts me to dig deeper into just exactly wtf I mean by “narrative awareness,” which starts fights.

So basically everyone should be grateful that I’m not asserting more than I am with this.