Well… like it or not this is a taxonomy of sorts. But honestly, I’m so used to thinking about taxonomies from the perspective of design that I don’t even know what to do with this. More so, this is unapologetically simplifying system down to (almost) a binary of fortune or no fortune, with a possible dose of something like local play style/culture layered on top (then again, I get the impression there is more to “Narrative Awareness” then you’re letting on here, which is potentially explosive).

I’m going to be blunt: I don’t get it, Paul.