I really like a lot of stuff about the new RQ but every time I look at an edition of Runequest that’s not the classic 2E I just make pointing motions at it like why can’t you be this thin? For me the new edition just passes the threshold between “I’d play this in a moment” and “this is not worth the trouble”.

As for Reign and RQ scratching the same itch I meant that they both seem to be good for running a “human-scale” fantasy game, set in a world that’s not the default D&D-ified quasi middle ages. Both are kinda gritty and granular (hit locations matter etc) and support characters being part of communities and organizations, which D&D is kinda bad at. I’m kinda grasping at a definition here but anthropological fantasy might be close?