Jason Corley, swapping out aspects after every game session goes back to The Dresden Files. Why can’t I get my players to swap out aspects? You speak truth, brother.

For me the light bulb came on when I played a Kerberos Club game. I realized that the shift had gone from “CAN I do this?” to “Am I WILLING to do this despite the fallout?” The lleverage mechanism that I used was the compel. Fate, I would agree, does not do failure well. What it does do is make you pay for your victories.