Adam D I gotcha – aka the hacker problem from Shadowrun. One neat solution I heard from someone’s AD&D game was troupe play, where a) the players planned the focus of the session and b) chose appropriate characters from the troupe. They had a large enough stable of characters that for recon type sessions, they could all take someone with lots of levels in Thief (fighter/thief, m-u/thief, pure thief, etc.). When they’d scouted the place, they’d ride home and fetch the cavalry (sometimes literally). (I recognize this doesn’t address the inevitable session with focus A which has a little bit of focus B.)