Paul Beakley The folks I know who game master TB very well are very detail oriented GMs who always have tight control of the situation, mechanically speaking. I’m an impulsive GM and I improvise very quickly. I don’t want to keep track of details like torches and time.
As a player, on the other hand, I really like the mechanical challenges that TB presents. I can focus on my character and how I’m playing them and I don’t have to worry about the mechanical arc of the game.
Come to think of it, Torches & Time might not be a bad name for this game.