I’m only halfway through the rules right now, but, FWIW, there’s this interview by Rich Rogers with the creator of the game, where Hamish Cameron explains his intent for the game: a mission based game that you can run in four hour sessions.

A structured system, meant to emulate the cyberpunk RPG genre, rather than the actual cyberpunk genre itself, which is far more about individuals who have their own problems and push against each other. He actually recommends reskinning AW for that kind of game.

https://plus.google.com/+RichardRogersorklord/posts/Lx7omBNxZ6q