I think I just want to play in your campaign. Man that sounds hot.

So, Standing, right? That’s just a matter of spending Treasure to build that up, yeah? Do other things drive Standing? I didn’t think so.

I’m super torn on what to do with Callings. On the one hand, they feel like just like…packages of tactical capacity. You get your stats and your shadow weakness from them. But are you also using Callings to, what, imply things that need to be done? Wardens should feel obliged to protect folks in the forest, Scholars should feel obliged to do research? How do you do that? Is there anything to that other than framing the fictional leads up in Calling-related ways?