Matthew Gagan so it started as a single “you’re out” clock, and it was deliberately shorter than the “you made it!” clock. Then somebody led a group Scramble action, and I wanted to offer each of them the obvious Devil’s Bargain: a tick on the O2 clock for a die. Well, ticking the whole clock seemed suicidal so I decided to just write each character’s initial in the spot as the accepted or rejected the Bargain.

Oh they failed that roll a well. Seven total dice, nothing higher than 3. That’s when I threw away the “you got there!” clock.

Yeah it was really good. The whole thing has a really different vibe now, which I think it needed. They were smugglers but now they’re… something else.