Yeah, downtime gets kinda glossed over with our group. It’s mostly strategic decisions and looking at our objectives and stats.

I agree with Jason Corley that because there’s no real risk, they feel a bit perfunctory.

One of my three players is really struggling with characterization as well, I’m not really sure if that’s the game tho. The other two have very strong characters.

Also, I hope these posts continue, I get a lot out of them.