Paul Beakley, yeah, I did some early playtest pamphlet things. I’ve been basically publishing games as a developmental series for years now so people can play with it and I can get feedback as part of the creation process. It’s pretty much what I’m doing with The Bloody-Handed Name of Bronze. Soon as I get my shit together, there will be a lushly-illustrated, color edition of it. But the design has been done for almost a year, and the game’s been published in increasing scale for almost three years now, starting with literally a business card.