Chris McNeilly there’s probably a bit of conceptual crossover, or maybe just a lack of intellectual rigor, between “hexcrawl” and “sandbox” that’s easy to trip over. My understanding of hexcrawl — and this is an outsider perspective — is that the content is just there waiting to be discovered but otherwise it’s static. Ish. I understand there’s a slider on facilitating dungeons as well: fixed challenges versus dynamic environment.