Argh, hit post before I was ready.

I wanted to also say that although this might not actually be “news”, it’s still a really important and valuable observation. It’s the sort of statement that, when adequately supported by a game’s text and mechanisms, can relieve a lot of the pressure that new GMs feel, or revitalize groups who are tired of or don’t gel with the “long game” style.

Even as a basic teaching tool, learning how to introduce and reintegrate in a single session lays the foundation for that same behaviour on the “campaign scale” in such a way as to benefit even groups who do tend to build big in that way.