Oh yeah, prolonged actions. Sure, I see that too. And they’re examples, and yeah for sure that opens up that whole decision space.

I kind of hate prolonged actions. They’re IMO a direct contradiction of the let it ride rule in place (Task Results table, page 142, “Failure”). And since they’re explicitly optional (edit: or “advanced,” ugh), I just completely ignored that they even exist.

Again, I feel like we’re going down a rabbit hole I don’t need or really want to go down. I have a solution! And Tales still sucks!