I think one of the reasons I love PbtA game so much is the reactive characterization. I love the sense of discovery of character. I’m playing to find out who this person is in a very organic way. I might start with a smidge of proactivity, a notion of a character, but I find that it usually doesn’t hold up very long. When I was painting, I worked much the same way. I started out with a notion of a piece but it was a starting point only and my work came down to the process of discovering what the piece was going to be. I often wanted it to be different. I knew people who made art seemingly fully formed from their heads, and I wanted to do the same, but it was not something that worked for me.