It was rad playing with you (and, y’know, chatting and whatnot as well).
I think the different amounts of emotional impact from Montsegur is a really interesting thing. We talked about it later, but I know I was much more in a director stance and actually didn’t have a whole lot of bleed from my character(s); I still really enjoyed the game, but in a way that I would love to play again now that I know how it rolls, not in way that made go “whew, that’s enough”.