Just as an “aside” from the resident Swede: The previous version of Mutant (“Heirs to the Apocalypse”) did not have any Social interaction skills or rules at all.

That crew just hand-waved the whole thing as “You just role play that and maybe roll a ‘Barter’ check.” That was it.

No big deal for most players it seemed… So naturally I had to break the mood by deciding to run a charismatic diplomat type of a character. 🙂 I decided that I wanted to play something like a Diplomat/Envoy/Postman running a postal service with important messages between the settlements in the area. I figured I could probably make a fortune doing that and get some social cred along with it… this was before I even cracked open the rules and realised… “Huh.. what? Nothing?” …