But what do you doooo– Oh hey, there’s a section for that.
It’s like the IGRC vocab is sneakin’ into common Kickstarter parlance. Influence.
I love the idea of the players creating the patron together and play branches off from the patron’s needs. Perfect impetus for play.
Also, I think the use of the word “battle” in the game pertains to more than just physical combat. I dig.