I suppose I can imagine a high energy low-urgency situation, such as something that is fun (to the players) and that isn’t important to anyone’s agenda- a friendly race as an interlude in the larger story, for example.
I suppose I can imagine a high energy low-urgency situation, such as something that is fun (to the players) and that isn’t important to anyone’s agenda- a friendly race as an interlude in the larger story, for example.