This is so so rad. Also, take this “suggestion” with a huge grain of salt. I wouldn’t have staff interact with guests at all, and I would only have them interact with robots as interjected memories. In a way, the staff would act as a moderator to the game, tweaking the dials. Scenes of the staff interacting with each other are cool, but in a way, a different game. The motivations are too different.
I’m weird though.