💕

I have one to add, though I think it might be baked into your assumed stance for playing games. But here goes: Be ready to admit that you might be wrong. Often times seeing our own baggage wrt a design is next to impossible. And so the deep friction you experience with a design might originate there — with you the player. If you’re stuck in this situation, try to remove your preferences from the equation and read the rules as simple procedure.

I say this not just as the designer of arcane games, but having witnessed it first hand through the Basic D&D play. Lots of emotional assumptions of those rules out there!