Mark Delsing it’s Part . I have shittons of other Opinions about how to learn an RPG. I’ll write them all someday.

Roll the dice or say yes: Well, it is at the very least telling you when to roll dice, and introducing the idea that rolling or not-rolling is an evaluation that every point of tension has to pass through. So, yeah, at the very least it’s telegraphing that only certain kinds of tension require uncertainty.

I think my “deliberate gap” thing is basically the Fruitful Void thing. The place you don’t put rules, but on purpose. Lots of unfruitful voids out there as well.