Paul Beakley​ if you have the patience and the aptitude it’s both extremely valuable and very educational to yourself and others. It’s actually a key reason I like your AP posts.

As for an RPG that did it, the game parts would be brutal hard, but maybe possible. But the daunting issue to me is leaving no assumptions around the whole issue of how we jointly create worlds/fiction/situations that don’t actually exist.

Like, narrative studies folks have spent a century very seriously trying to break down how a single author delivers a single story to a set audience and have barely gotten anywhere.