I mod a forum for game designers (http://www.reddit.com/r/RPGdesign) , so I see a lot of games and read up on a lot of games. I went through a dark ages of no RPGs for 15 years, then resumed my hobby while I was living in China. Then I entered into a messed up company where I helped publish Legends of the Wulin and Noblis 3E. For me, it was like waking up from a coma and finding out that now the kids have hoverboards. It took me a long time to understand the ideas of narrative story control and player content authority. And… I also came to realize that, although there are some great ideas in these new innovations, it’s not what I really enjoy.