I Ran Meridian
I’m sitting here digesting breakfast and waiting to catch the BART back to the airport, so I thought I’d talk about my last two games of the con.
I ran Christian Griffen’s Meridian in the morning for the very first time. I warned the table and everyone seemed cool with the occasional rules reference and hmmm time. Happily it runs pretty smoothly right out of the box.
So Meridian is essentially a psychedelic travelogue game. One player is the Journeyer, who has found themselves wandering the trippy city of Meridian. One player is the Guide, which is like a very limited GMish role. And everyone else, up to three, starts as a Touch, kind of co-GMs. The Touches pace out each visit to a location by playing cards (Cadences, there are lots of capitalized terms of art in the game), and can become Companions, with new rules and cards.
It’s a really nice one-shot event and there’s a lot of replayability built into the setup: you can mix and match card sets and see what emerges. We ran the super-straightforward setup Christian recommended.
Time to head to the airport, more later.
I’m glad it went smoothly for you!
I’m also happy we got a chance to meet and talk! I wish I didn’t have to abort my trip so suddenly so we could have chatted some more.
Very pretty looking cards. I’d never heard of this game before. I’m keen for the full IGRC experience.
i found the transition from touch to companion a little jarring!
the game was super smooth and evocative. i liked it.
Adam McConnaughey feel free to tell me more about that jarring transition when you get the chance. Also, it was good meeting you!
😮 oh hey im not sure i ever learned your name at the con but i totally recognize your profile pic