Yeah, totally…I think conceptualizing the maelstrom as “all the chaos we are willing to inflict upon the game” works; if you ever, for example, solve the maelstrom, the game is, unequivocally, over.
Yeah, totally…I think conceptualizing the maelstrom as “all the chaos we are willing to inflict upon the game” works; if you ever, for example, solve the maelstrom, the game is, unequivocally, over.