“You can play X with it” is so rarely a useful observation that I don’t really give a fuck about it.

How many tabletop game designers have the ability to actually extract the fictional dna of their favorite properties and encode it into a set of rules that’ll actually produce fiction in the spirit of their inspiration?

The ones who can are in the vast minority. The rest are just producing the same old nerdcruft with new paint on it.

As for game players … you read all those “What system for X” threads and they might as well all be entitled “Tell me what your game tribe is.” I’ve never seen any of those discussions turn into a thoughtful “ is about x, and this game does x in this way.” But I haven’t been around RPGnet for about a decade now except for the occasional drama drive-by.