It goes in both directions, you know. I wrote DayTrippers as a totally broad new-wave surreal SF platform: a literary conceit, really, built to support anything one might find in a story about alternate dimensions. I also imbued the game with my own sardonic sense of humor. At the time I knew nothing about Rick and Morty. But when I started posting about it on social media, the first question I got from several people was “Can you play Rick and Morty with it? I did a little googling, watched an episode, and decided yes, in fact I can’t think of any other game more suited to R&M. Now I can use that as a selling-point, and a few people have bought it based on that apparent connection. But it was not in my mind when I wrote the game.