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  • What On Earth? About the Indie Game Reading Club
  • Let’s Go Exploring!
  • Glossary of Terms
  • Board Games
  • Support Me on Patreon!
  • Game Designs at Itch
  • Echo Sedano: Sci-Fi Fiction WIP
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

Indie Game Reading Club

  • Indie Game Reading Club

    Day 15: When was the last time you unironically used the word “diegetic?”

    September 15, 2016 - By Paul Beakley

    #INDIEGAMEaDAY2016

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  • Indie Game Reading Club

    Day 14: What’s the most play-disruptive discovery you’ve made when you insist on playing by the actual printed rules?

    September 14, 2016 - By Paul Beakley

    #INDIEGAMEaDAY2016

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  • Indie Game Reading Club

    Day 13: What’s the most you’ve spent on a Kickstarter game relative to the amount of play it received?

    September 13, 2016 - By Paul Beakley

    #INDIEGAMEaDAY2016

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  • Indie Game Reading Club

    Day 12: Best story about waiting for players in a GMless game to finally get to the point in a scene they’ve called for but obviously had no idea why they wanted it in the first place?

    September 12, 2016 - By Paul Beakley

    #INDIEGAMEaDAY2016

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  • Indie Game Reading Club

    Day 11: Best unwanted outcome from procedural uncertainty?

    September 11, 2016 - By Paul Beakley

    #INDIEGAMEaDAY2016

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