We played four sessions of Tales of Xadia over the past couple months. Tales is the first complete and self-contained game to come out of Cortex Prime, the third generation of the Cortex ruleset by Cam Banks. My personal experience with long-form Cortex play was a rough start with Serenity way back in the day,… Continue reading Tales of Xadia and the Limits of Canon
Category: Critique
Deep dives backed by actual play.
Fellowship: Close To Great
What is it about gamers wanting to find their Forever Game? That one game they’re always going to be happiest playing, the pinnacle against which they will compare all future games, the one they think about when they’re playing anything else. We just wrapped up a long, like around 20 sessions long, campaign of Vel… Continue reading Fellowship: Close To Great
A Deep Dive into Sig: City of Blades
Vaesen: Deep Dive
Can we talk about horror and mysteries in games for a minute? In principle I like both these things, particularly in the media I enjoy. In reality, at the table, they may be the worst gaming topics I’ve ever come across. The evergreen popularity of Call of Cthulthu means this is obviously not a widespread… Continue reading Vaesen: Deep Dive