Apocalypse Keys: the Deep Dive

Every game makes you a promise: the game will be about this thing and will support you this way. Some games wisely under-promise and over-deliver. That’s just good life advice. But under-promising is hard to do when you need to generate excitement for your game, otherwise people won’t buy and, hopefully, play it. So we… Continue reading Apocalypse Keys: the Deep Dive

Deep Dive: Cowboy Bebop

I have a theory: there are two kinds of licensed games. Or, perhaps, licensed games fall on a continuum. The first kind is where the rules provide as little friction as possible while you Do License Things. The game expects you to bring lots of knowledge of the license to bear, and the system does… Continue reading Deep Dive: Cowboy Bebop

Deep Dive: Stonetop

We just wrapped up a nice long campaign of Stonetop, Jeremy Strandberg’s Iron Age community RPG being published by Lampblack & Brimstone…someday. It’s been a work-in-progress for a lot of years now. It’s getting close! Stonetop is available as a preorder on Backerkit. You get immediate access to the PDFs. I have a lot to… Continue reading Deep Dive: Stonetop

Predictions for 2024

Normally these sorts of things are supposed to show up before the end of the year, but time isn’t real anyway so let’s see some predictions about gaming this year! I polled our Slack members for what they thought was coming down the pike in 2024. Here they are, in ascending order of importance and/or… Continue reading Predictions for 2024

Returning To My Roots: BurningCon 2023

I recently attended BurningCon, a convention devoted to the games published by BWHQ in Queens, NY: The Burning Wheel, Burning Empires, Torchbearer, and Mouse Guard are the big ones. BWHQ haven’t released as many titles as some publishers but their work continues to be some of the most influential in both my own gaming life… Continue reading Returning To My Roots: BurningCon 2023