How little game can you get away with and still have an RPG session? And what will you learn when you play?
Category: Actual Play
Detailed breakdowns of our sessions, frequently full of commentary, meta-analysis, review bits. I usually do a wrap-up piece but if you want to really dig in, this is where you should be looking.
Fellowship: Close To Great
What is it about gamers wanting to find their Forever Game? That one game they’re always going to be happiest playing, the pinnacle against which they will compare all future games, the one they think about when they’re playing anything else. We just wrapped up a long, like around 20 sessions long, campaign of Vel… Continue reading Fellowship: Close To Great
A Deep Dive into Sig: City of Blades
The Other End of the Telescope
Deciding What To Care About
Part 3 of ? in the Cultivating a Storytelling Mindset series The hardest thing I ever ask of a player is to decide what they're going to care about. Some games tell you what to care about, right? You’re dungeon delvers, so you’re supposed to care about the treasure. Advancement is a strongly implied goal… Continue reading Deciding What To Care About