Turn nine of our Seafall game is posted! Many many spoilers!
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Published by Paul Beakley
I founded the Indie Game Reading Club in 2010. I've written and developed RPGs since the mid-90s, now I mostly talk about playing them.
View all posts by Paul Beakley
Drat it. I have to wait until we’ve finished our play-through to get your insights, Paul Beakley!
… and we’re only up to Game 5.
This may take a while.
We’re pretty disciplined about staying on top of it.
I’m going to be interested to see whether we can get another big VP swing.
For our Game #4, I went from last place to 2nd place overall, having scored 20 VP in a single game.
Our player in last place is about 25 VP behind the leader, so we’re wondering whether that’s recoverable….
la la la la not listening
Mark Watson I went from 24 points behind to 6 in two games. Well within striking distance.
Thanks Paul Beakley!
That information is really appreciated.
I think the game is swingy; I think it’s a common complaint from the folks looking for a tighter 4x experience, which Seafall is not. It’s a legacy experience driven by 4x type incentives, but the exploring/expanding/exploiting/exterminating is all in service to the reveals. And the reveals are where the swings are.
I’ve gotten very lucky a couple games in a row but I’m under no illusions that it won’t stop at any moment.
itunes.apple.com – Randerball