I’ve played Kemet a couple of times at two player. I didn’t find it as engaging with two versus three or four, four is my sweet spot for the game. With four, games run about an hour, perhaps a bit over. With five, AP rears its ugly head and bogs things down. It did scale well enough at two that Joseph Begay and I had a quick cut throat game. Yes, more powers are available, but you can still only have one of each type, no doubles are allowed, regardless of the color. It keeps each army unique.
There really is no hiding in this game. If you do the math, you have equal standing on the board no matter where you set up.
Paul Beakley, glad you liked it. It’s one of my current favorites.